Project Fusion (Under Development)
***This game is currently under development and only has core mechanic testing demo available.***
*** Notice that the game is a little bit complicated and don't have tutorial yet, so it is better to read the develop to know more details of the game.***
***Please help us by answering the questions in the devlog's questionnaire after playing demo. Your advice will make our game become better!***
Project Fusion Devlog #1 | Reveal and Introduce
Introduce
Project Fusion is a unique turn based boss rush combat with special order timeline mechanic and artifact fusion system.
In this game, you will need to form your mages party in every mission to confront with the mighty boss.
Freely create and fuse different kinds of artifacts to add more skills to each of your member.
In the battle, carefully planning how to use your skills in every turns in order to take the most advantage position on the order timeline.
Using exposed and break system to combo your enemy and maximize the damage.
Features
- Unique Order Timeline Combat - More actions per turn, more risks you faced, only careful planning lead to victory.
- Exposed, Break and Combo - Delay your position on the timeline to expose your enemy, hitting them to break them and combo them with everything you got.
- Fuse The Artifacts - Fuse every artifacts and inherit skills from the materials freely, and craft the most powerful artifact to destroy your enemy.
Control
- WASD: basic control.
- C: confirm
- V: cancel
- X: artifact detail
Credits
ROB | JSheng |
Assets
Status | In development |
Platforms | HTML5, Windows |
Authors | IntoxiCAT Studio, JSheng07 |
Genre | Strategy |
Made with | Unity |
Tags | Boss battle, Roguelike, Turn-Based Combat |
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